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SolidElements

Trait SolidElements 

Source
pub trait SolidElements {
    type DeformationGradients;
    type DeformationGradientRates;

    // Required methods
    fn deformation_gradients(
        &self,
        nodal_coordinates: &NodalCoordinates<3>,
    ) -> Vec<Self::DeformationGradients>;
    fn deformation_gradient_rates(
        &self,
        nodal_coordinates: &NodalCoordinates<3>,
        nodal_velocities: &NodalVelocities<3>,
    ) -> Vec<Self::DeformationGradientRates>;
}

Required Associated Types§

Required Methods§

Source

fn deformation_gradients( &self, nodal_coordinates: &NodalCoordinates<3>, ) -> Vec<Self::DeformationGradients>

Source

fn deformation_gradient_rates( &self, nodal_coordinates: &NodalCoordinates<3>, nodal_velocities: &NodalVelocities<3>, ) -> Vec<Self::DeformationGradientRates>

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§