pub struct BoundingVolumeHierarchy<const D: usize> { /* private fields */ }Implementations§
Source§impl<const D: usize> BoundingVolumeHierarchy<D>
impl<const D: usize> BoundingVolumeHierarchy<D>
pub fn build_node( &mut self, primitives: &mut [Primitive<D>], leaf_size: usize, ) -> usize
Source§impl BoundingVolumeHierarchy<3>
impl BoundingVolumeHierarchy<3>
pub fn intersect( &self, ray: &Ray<3>, coordinates: &Coordinates<3>, elements: &[&[usize]], ) -> Option<Hit>
pub fn intersections( &self, ray: &Ray<3>, coordinates: &Coordinates<3>, elements: &[&[usize]], ) -> usize
pub fn overlapping(&self, query: &BoundingBox<3>) -> Vec<usize>
pub fn closest_point( &self, point: &Coordinate<3>, coordinates: &Coordinates<3>, elements: &[&[usize]], ) -> Option<(Coordinate<3>, usize)>
Trait Implementations§
Source§impl From<&Tessellation> for BoundingVolumeHierarchy<3>
impl From<&Tessellation> for BoundingVolumeHierarchy<3>
Source§fn from(tessellation: &Tessellation) -> Self
fn from(tessellation: &Tessellation) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl<const D: usize> Freeze for BoundingVolumeHierarchy<D>
impl<const D: usize> RefUnwindSafe for BoundingVolumeHierarchy<D>
impl<const D: usize> Send for BoundingVolumeHierarchy<D>
impl<const D: usize> Sync for BoundingVolumeHierarchy<D>
impl<const D: usize> Unpin for BoundingVolumeHierarchy<D>
impl<const D: usize> UnsafeUnpin for BoundingVolumeHierarchy<D>
impl<const D: usize> UnwindSafe for BoundingVolumeHierarchy<D>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more