pub trait SolidVirtualElements<C, F>where
C: Solid,
F: SolidVirtualElement,{
// Required method
fn deformation_gradients(
&self,
nodal_coordinates: &NodalCoordinates,
) -> Vec<DeformationGradients> ⓘ;
}Required Methods§
fn deformation_gradients( &self, nodal_coordinates: &NodalCoordinates, ) -> Vec<DeformationGradients> ⓘ
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".